Publication Details
Abstract
The development of modern information technologies also requires new approaches to the methodology of teaching programming languages. In particular, graphic modules of programming allow students to create visual projects, see the result of the code in real time, and develop logical thinking. This article analyzes the methodology for organizing and conducting practical classes on teaching graphic modules of programming languages. The main purpose of the article is to develop effective methods for teaching graphic modules in programming languages, organize practical classes, and develop students' ability to work independently.