Publication Details
Issue: Vol 3, No 2 (2026)
ISSN: 2997-3961
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Abstract

This article analyzes the integration of object-oriented programming and robotics through STEAM technologies to control robot motion, animate mechanical actions, and create visual landscapes using specialized software suites. The study substantiates the impact of modern programming libraries and artificial intelligence tools on educational efficiency.

Keywords
STEAM education programming object-oriented programming robotics artificial intelligence Python NumPy SciPy SymPy visual modeling algorithm