Publication Details
Issue: Vol 3, No 2 (2026)
ISSN: 2997-3961
Abstract
This article analyzes the integration of object-oriented programming and robotics through STEAM technologies to control robot motion, animate mechanical actions, and create visual landscapes using specialized software suites. The study substantiates the impact of modern programming libraries and artificial intelligence tools on educational efficiency.
Keywords
STEAM education
programming
object-oriented programming
robotics
artificial intelligence
Python
NumPy
SciPy
SymPy
visual modeling
algorithm